Skip to content
May 7 / John

Teaching in Immersive Worlds: Derry, October 22nd, 2010

IMMERS[ED] 2010
SECOND NATIONAL WORKSHOP ON TEACHING IN IMMERSIVE WORLDS

Friday October 22nd 2010
University of Ulster, Magee Campus, Derry, Northern Ireland.

CALL FOR SPEAKERS/WORKSHOPS/DEMONSTRATIONS

IMMERS[ED] 2010; the Second National Workshop on Teaching in Immersive Worlds will be hosted by the School of Computing & Intelligent Systems and will take place in the Great Hall of the University of Ulster, Magee Campus, Derry, Northern Ireland on Friday October 22nd 2010. The objective of the event is to raise awareness of the benefits and possible pitfalls of using virtual and immersive worlds in an educational context and will provide practical advice and demonstrations from leading educators and industrial experts in this area.

The workshop is organised by the Serious Games & Virtual Worlds Research Team and the Intelligent Systems Research Centre, the School of Computing & Intelligent Systems, Faculty of Computing and Engineering, ARK/CAIN/INCORE (International Conflict research) and co-sponsored by the University of Ulster, Office of Innovation Knowledge Club Program.

CALL FOR SPEAKERS/WORKSHOP/DEMONSTRATIONS PROPOSALS

If you are currently working in this area and would be interested in presenting a talk, workshop or demonstration on your research at this event please email a one page abstract/summary of your proposed topic/workshop/demonstration to Michael Callaghan (mj.callaghan@ulster.ac.uk) or Kerri McCusker (ka.mccusker@ulster.ac.uk) before 31st May 2010. Please clearly outline the objectives of your proposal, its intended audience and outcomes and include recent references where appropriate. Talks/workshops/presentations will typically last 30-45 minutes.

TOPICS OF INTEREST INCLUDE (BUT ARE NOT LIMITED TO…)

  • Advantages/limitations of teaching in virtual worlds
  • Practical usage of instructional tools in virtual worlds
  • Case studies of effective uses of virtual worlds for teaching activities
  • Effective evaluation and assessment in virtual worlds
  • Interdisciplinary curriculum and instruction in virtual worlds
  • Educational and research ethics in virtual worlds
  • Bridging virtual worlds and virtual learning environments
  • Conflict resolution in virtual worlds
  • Best practices, lessons learned, innovation in virtual world educational activities

IMPORTANT DATES

  • Submission deadline: Monday 31st May 2010
  • Notification of acceptance: Monday 14th June 2010
  • Submission of final presentation: Friday 30th September 2010
  • Workshop: Friday 22nd October 2010
Leave a Comment

*