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Jan 27 / John

Maria Toro-Troconis, Imperial College London

Imperial College London have been working on, and using, a substantial development in Second Life for some time. In response to the latest snapshot call, Maria sent in some details.

We have been developing game-based learning for the delivery of virtual patients in Second Life.

The Faculty of Medicine at Imperial College London has developed a Virtual Hospital in Second Life that aims to design game-based learning activities for the delivery of virtual patients that can drive experiential, diagnostic, and role-play learning activities supporting patients’ diagnosis, investigation and treatment.

Phase I of this project focused on the delivery of a virtual patient in the area of Respiratory Medicine following a game-based learning model in Second Life. A pilot was carried out in March 2008 with 43 students. The feedback received has informed the development of Phase II which incorporates a multi-patient approach.

You can visit the development in Second Life and there is more information on their elearning website.

In addition, there are a couple of videos put on YouTube.

Phase I: Game-based learning for virtual patients in Second Life:

Phase II: Game-based learning for virtual patients – multi patients:

Maria can also be found on Twitter.

4 Comments

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  1. Simon Bignell / Jan 27 2009

    Excellent work in game-based learning. Good luck with this project.

    Regards,

    Milton Broome (Simon Bignell – University of Derby)

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